Tuesday, January 13, 2015
Visit At The Kremlin
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6:50 AM
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"This," explained Colonel Nevskij to the Druggar of Bongo
Ghango - chief of a large country by River Ghango - "is the Buttons Room."
"I've seen a room like this in Washington," replied the big Chief, smiling with satisfaction, "there too, you couldn't see a single button. The only ones I can see here are, uh.. hehe, the ones on your uniform, Colonel!"
"Ahah, comrade Druggar likes joking. But the buttons are here," replied the Soviet, pointing at a large panel at the end of the room, "they are behind that panel."
"A very large panel," observed the Chief, "much larger than the one at the White House: I presume there are more buttons here."
"Of course, comrade Druggar: in America, only a bunch of opportunistic capitalists has a saying in the big decisions, while here, uh, here is different: the entire Soviet community, through its representatives, takes part in the decision process of the Union."
"Any citizen could then come here and press the buttons?"
"Err, no, not exactly. If I tried to do it, the room would fill up with narcotic gas, an alarm would set off, and... Well, no need to talk about that. For each button there is a slot, into which a magnetic card must be inserted, to activate the corresponding button. Therefore, no card, no button. To launch the missiles, every button must be activated and pressed, and only a handful of comrades holds the magnetic cards, which of course, each of them has a different code from the others. The personalities holding the cards are the Secretary of the Communist Party, the President of the Praesidium, the Chief of the KGB, and five comrades, Heroes of the Soviet Union. The distribution - and here is the originality of our system - is such that the Secretary of the Party holds the complete set of codes, and so he can launch the missiles by himself; if the Secretary is not available, the missiles can be launched by the President of the Praesidium together with the Chief of the KGB, or by anyone of these two, together with any two of the five Heroes of the Union. If - Marx forbid - the Secretary, the President, and the Chief have all been victimised by an imperialistic attack, our nuclear response can be initiated by any four of the five Heroes of the Soviet Union; any four of them would be sufficient to have the entire set of magnetic cards to activate the buttons."
"So, how many buttons are there?" asked the Chief.
What is the minimum number of buttons, and how are they distributed?
"I've seen a room like this in Washington," replied the big Chief, smiling with satisfaction, "there too, you couldn't see a single button. The only ones I can see here are, uh.. hehe, the ones on your uniform, Colonel!"
"Ahah, comrade Druggar likes joking. But the buttons are here," replied the Soviet, pointing at a large panel at the end of the room, "they are behind that panel."
"A very large panel," observed the Chief, "much larger than the one at the White House: I presume there are more buttons here."
"Of course, comrade Druggar: in America, only a bunch of opportunistic capitalists has a saying in the big decisions, while here, uh, here is different: the entire Soviet community, through its representatives, takes part in the decision process of the Union."
"Any citizen could then come here and press the buttons?"
"Err, no, not exactly. If I tried to do it, the room would fill up with narcotic gas, an alarm would set off, and... Well, no need to talk about that. For each button there is a slot, into which a magnetic card must be inserted, to activate the corresponding button. Therefore, no card, no button. To launch the missiles, every button must be activated and pressed, and only a handful of comrades holds the magnetic cards, which of course, each of them has a different code from the others. The personalities holding the cards are the Secretary of the Communist Party, the President of the Praesidium, the Chief of the KGB, and five comrades, Heroes of the Soviet Union. The distribution - and here is the originality of our system - is such that the Secretary of the Party holds the complete set of codes, and so he can launch the missiles by himself; if the Secretary is not available, the missiles can be launched by the President of the Praesidium together with the Chief of the KGB, or by anyone of these two, together with any two of the five Heroes of the Union. If - Marx forbid - the Secretary, the President, and the Chief have all been victimised by an imperialistic attack, our nuclear response can be initiated by any four of the five Heroes of the Soviet Union; any four of them would be sufficient to have the entire set of magnetic cards to activate the buttons."
"So, how many buttons are there?" asked the Chief.
What is the minimum number of buttons, and how are they distributed?
Visit At The Kremlin Puzzle Solution
There are 20 buttons. This is because there are 10 combinations of Heroes in pairs of 2, and this is multiplied by 2 because these combinations have to be mapped to two different persons (the President of the Praesidium or the Chief of KGB). The magnetic cards, as held by the eight persons, and marked with an X, are distributed as follows:Person | Buttons | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Secretary of Party | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X |
President of Praesidium | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X | - | - | - | - | - |
Chief of KGB | - | - | - | - | - | X | X | X | X | X | X | X | X | X | X | X | X | X | X | X |
1st Hero | X | X | X | X | - | - | - | - | - | - | - | X | X | X | X | X | X | X | X | - |
2nd Hero | X | X | X | - | X | X | X | X | - | - | - | - | - | - | X | X | X | X | - | X |
3rd Hero | X | X | - | X | X | - | - | X | - | X | X | - | - | X | - | X | X | - | X | X |
4th Hero | X | - | X | X | X | - | X | - | X | - | X | - | X | - | - | X | - | X | X | X |
5th Hero | - | X | X | X | X | X | - | - | X | X | - | X | - | - | - | - | X | X | X | X |
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